Tuesday, September 11, 2012

WEEK 2: Texturing & Shading 1 - Basic UV-ing

We'll make sure everyone is up to speed with Photoshop basics - we start painting textures today!
Hopefully eveyone now understands the basics of linking textures and has successfully completed the vehicle from last week.
We'll discuss the article you were given last week, "Texturing for Dummies" by Leigh Van der Byl.

UV basics:
This class we'll delve into the shallow end of UV'ing.  By the end of this class you should have a basic grasp of UV'ing and working with the UV editor.

For more information, try the excellent Digital Tutors content such as,
UV Mapping Workflows in 3ds Max

See also the video tutorial we covered in class, "UVW Basics: Unwrapping the Sign" 

Click here to download the materials for the first assignment.

Assignment 2: 5% Stop Sign UV's
Click here for the rubric for this assignment
Due: Wed, Sept 19th uploaded to the shared DropBox Assignment 2 folder before class
SAVE your work uncompressed (PSDs recommended)
SEND me only PNG's.
Maximum resolution: 2048x2048

Please do NOT put your files inside a folder.
Please do NOT zip your files.
Please follow the naming conventions exactly as given:

tdonovan_sign.max
tdonovan_sign_uvs.png

Click here for a note about Creating UV Templates

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