Tuesday, September 25, 2012

WEEK 4: Character Acting 1: Working with Motion Capture Data


Quiz Recap:
About your Quiz results.. we need to have a little post-mortem on that. The class average was about 55% before I took pity on you and curved it up a bit. Uh... guys, you need to know this stuff so we're having a quick recap.

Motion Capture, continued...
Rick Mercer at EA
Next we blast forth into the wooly world of using mocap to create beautiful animation.
You can continue shooting and recording mocap with Dan in 515.
If you already have your data you can clean it up in the peer tutor lab or use the teacher's station.
We'll then get to the job of exporting and editing data in Motion Builder, and finally, exporting it to Maya.
There are several steps in this pipeline and you may need to practice to get them all working properly.
If your mocap data is not yet available you can spent the time learning the pipeline with some sample scenes. Your assignment is due in 2 weeks so today!
Next week please have all your blocking in Maya ready to start polishing.

Please check our shared DropBox folder for some helpful info on MVNStudio including the manual and some tutorials (no sound!).  There are also skeletal rigs in there as well as a bunch in Motion Builder-> Tutorials.  

Here is a link to a ton of free mocap data you can use:
http://accad.osu.edu/research/mocap/mocap_data.htm

IMPORTANT NOTE RE VERSION COMPATIBILITY WITH MVN:
516  (Octagon) HAS BOTH VERSION 3.16 and 3.4 
THE PEER TUTOR LAB HAS ONLY 3.16 
IT IS NOT BACKWARDS COMPATIBLE -- PLEASE RECORD IN VS 3.16

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