Wednesday, April 2, 2014

WEEK 13: Asset Dev DESN1086: Assignment 4 due

ASSIGNMENT 4 due today in class.

Last project of the year!


ASSIGNMENT 5 –

3D PROP 20%

DUE DATE: in class on BlackBoard WEEK 15 April 17th
*ZERO marks for late submissions

In 3D Studio Max, build a prop model that accompanies your character design from Assignment 1. For example, if the character was a retro spaceman then the 3D prop model could be his ray gun or helmet.

Polycount range: 2500 – 5000
When working be sure to keep in mind protocol and methodologies learned in Term 1 modeling class.

SUBMIT ALL OF THE FOLLOWING:
A) 3D prop model (.max or .fbx)
B) Reference material (sketches, photos etc. - jpg files)
C) Screenshots (front, side, back and ¾ view - .jpg files)

REQUIREMENTS:

Filenames:

1086_A5_YOUR-NAME_prop.max or fbx
1086_A5_YOUR-NAME_prop.jpg
1086_A5_YOUR-NAME_propref01.jpg
Ex - 1086_A5_BEIBER-JUSTIN_prop.max (last name first, please!)


FORMATS:
3D Studio Max
jpgs 1280w x 800h (pixels)

It's been a while since you guys did any modeling. If you need a refresher, here are some Digital Tutors tutorials to get you back up to speed:
CG101: Modeling
Beginner's Guide to Modeling in 3ds Max
10 Ways to Improve Your Modeling in 3ds Max
Modeling Game Props in 3ds Max
Hard Surface Modeling Workflows in 3ds Max

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